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The Flood Encounter
(Scenes) I was thinking about interesting things to put in a Halo Movie (if I were making it). One thing I was thinking would be that for when the Master Cheif first encounters the food, there's a period of suspence after the Cheif first finds out about them in Jenkin's helmet (think that's his name?) Anyway, I was thining that the sound of water droplets slowly dropping would kinda add suspence. And a way to re-inforce that sence of "something's wrong" in the audience for the water dropping sound would be to earlier in the film, say the Master Cheif (or anyone really, marine, civilian, actualy, I think it would be better to use the Master Cheif to hint at more of a connection to the audience, and put it at the Pillar of Autum, let's say).

Anyway, he walks through a room where the covenant a have already struck, and it's quite, all you can hear while he walks through the room, ready incase any more are left over, is a water dripping sound. The room is quite dark because many lights were shot out. The Cheif opens the a door leading to a hallway that's rather bright. When the door opens and spews bright light in the room, it illuminates the side of the wall on frame right (in a 2.35:1 aspect ratio), which is all messed up from the plasma fire recently and you can see red blood trickling down the wall in a tight, steady stream. The doorway is frame left in the back pale, and rather far away from the camera (enough space in order to make him seem small, and insignificant from the camera's perspective (he's a lone spartan on the Pillar of Autum overrun by covenant)) and the wall on frame right is close to the camera. As the Cheif walks through the door, into the hall, the camera "tilts" down (meaning it moves along a verticle axis towad the floor) but keeps focused on the door with the bright hallway through it (note, the hallway is traveling perpendicular to the door) as you see the MC's silouett cautiously walking through the doorway. Before the MC gets far enough though the doorway that we can see him fully lit up (he's still in darkness), the camera stops close to the ground, and on frame right we can see that the dripping sound is the blood trickling down the wall, and off a piece of the metal wall that's twisted out or whatever, causing the blood to drip off it into a puddle on the ground (when the camera stops traveling downard we can see the bottom tip of that metal at the top right of the frame, and the blood dripping into a pool at the bootom of the right frame.

Cut to: the camera at the end of the hallway the MC just walked into, he is pretty far down (acutaly, just use a wide angle lens). The MC is fully light in the light hallway (contrast going from a dark room to a brightly light hallway), and as the door automaticaly shuts behind him, it completely drowns out the "dripping sound" and the MC walks down the hall toward the camera, which makes him grow in size (camera is also positioned close to the ground for a low-angle shot of MC when he's close to the camera.

Now, back to the Flood encounter. When the audience hears that same "dripping" sound as the audience is waiting for the Flood to finaly show themselves, and it all becomes clear:

1) the dripping sound from the first scene represents the Flood (hence you hear it when the flood are revealed). Maybe later on in the movie, a dripping sound could just be used to induce suspence? Although that might just kill the whole idea by over-use...

2) The small MC silouette represents how the Flood nearly overcome him.

3) then as the MC walks into the light of the hallway and the suffocation of teh "dripping sound" and walks toward the camera represent how later on in the film the MC conquors over the Flood (and covenant too, maybe luring them into encountering eachother, while the lone soulder does what is needed, while they are concentrating on fighting eachother.

Of course, this is a hypothetical scene for a hypothetical Halo Movie script. I think those two shots would be subtle enough to not slap people in the face, but enough to be an interesting foreshadowing device.

This is clearly 'rejected entry' material because you've missed the whole point of the database, BUT your cleverly detailed scene saves it from vanishing into the ether! Now if only you could spell and grammar-check it, it'd be perfect! :)
- free3bme
(Pico on 04-14-06 07:03 UTC, permalink)



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